Refactor: e -> event or error, err -> error, p -> pointer (#831)

* Refactor: e -> event or error, err -> error, p -> pointer

* simplify
This commit is contained in:
Lipis 2020-02-28 23:03:53 +01:00 committed by GitHub
parent d2827aa40b
commit 097c5dfad7
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14 changed files with 190 additions and 185 deletions

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@ -10,25 +10,25 @@ type Props = {
};
export class ProjectName extends Component<Props> {
private handleFocus = (e: React.FocusEvent<HTMLElement>) => {
selectNode(e.currentTarget);
private handleFocus = (event: React.FocusEvent<HTMLElement>) => {
selectNode(event.currentTarget);
};
private handleBlur = (e: React.FocusEvent<HTMLElement>) => {
const value = e.currentTarget.innerText.trim();
private handleBlur = (event: React.FocusEvent<HTMLElement>) => {
const value = event.currentTarget.innerText.trim();
if (value !== this.props.value) {
this.props.onChange(value);
}
removeSelection();
};
private handleKeyDown = (e: React.KeyboardEvent<HTMLElement>) => {
if (e.key === "Enter") {
e.preventDefault();
if (e.nativeEvent.isComposing || e.keyCode === 229) {
private handleKeyDown = (event: React.KeyboardEvent<HTMLElement>) => {
if (event.key === "Enter") {
event.preventDefault();
if (event.nativeEvent.isComposing || event.keyCode === 229) {
return;
}
e.currentTarget.blur();
event.currentTarget.blur();
}
};
private makeEditable = (editable: HTMLSpanElement | null) => {