feat: expose StoreAction in relation to multiplayer history (#7898)

Improved Store API and improved handling of actions to eliminate potential concurrency issues
This commit is contained in:
Marcel Mraz 2024-04-22 10:22:25 +01:00 committed by GitHub
parent 530617be90
commit 015b46ab23
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GPG key ID: B5690EEEBB952194
16 changed files with 341 additions and 190 deletions

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@ -13,10 +13,11 @@ import {
OrderedExcalidrawElement,
} from "../../packages/excalidraw/element/types";
import {
StoreAction,
getSceneVersion,
restoreElements,
zoomToFitBounds,
} from "../../packages/excalidraw/index";
} from "../../packages/excalidraw";
import { Collaborator, Gesture } from "../../packages/excalidraw/types";
import {
assertNever,
@ -356,6 +357,7 @@ class Collab extends PureComponent<CollabProps, CollabState> {
this.excalidrawAPI.updateScene({
elements,
storeAction: StoreAction.UPDATE,
});
}
};
@ -506,6 +508,7 @@ class Collab extends PureComponent<CollabProps, CollabState> {
// to database even if deleted before creating the room.
this.excalidrawAPI.updateScene({
elements,
storeAction: StoreAction.UPDATE,
});
this.saveCollabRoomToFirebase(getSyncableElements(elements));
@ -743,6 +746,7 @@ class Collab extends PureComponent<CollabProps, CollabState> {
) => {
this.excalidrawAPI.updateScene({
elements,
storeAction: StoreAction.UPDATE,
});
this.loadImageFiles();